The tag of the country you wish to kill a cardinal within. This command will copy to your clipboard all timer info. The amount of sailors to add to the specified country.
Used for debug/development purposes, not recommended for players. Power points are powers like administrative power, military power, diplomatic power, etc for a country. Optional. If not specified, this will default to the country you are currently playing as. This is useful for debugging issues with collisions, etc.
incident [shinto incident id] [country tag], insult [country tag] [country tag] [insult id], religious_school [religious school id] [country tag]. This command changes the age of the heir of your current country. See, This command adds the specified idea group to your country, or the specified country tag. This command enables observe mode - meaning the AI will make full control of the game and you will no longer control a country (also known as spectator mode). The name of the command you wish to receive help information for. Note that, like the reset_migrate command, this only ends the current cooldown in place, a cooldown will be applied again when you next cancel a mission.
The second country tag (optional) is for the the country that is imposing the aggressive expansion. They use a different 3-key identifier structure: the first a letter (based on type) and the other two are numbers. If not specified, the heir of your current country will be affected. This cheat makes two specified nations (countries) declare war on each other - no casus belli is required.
This command spawns an actor with the specified name and within the specified province. If game controller support is enabled, typing this command will turn it off. This debug command will refresh to performance counter for knowledge. A number.
The amount of mandate you wish to add.
Specify negative numbers to remove imperial authority. The amount of bytes of memory to leak for each chunk. This console command will spread the revolution to the province with the specified ID. This console command adds the specified amount of Government reform progress to the country with the specified country tag. This is a debug command - it tests the specified achievement. This command adds the specified amount of church power to the specified country tag (or the country you are playing as if no country tag is specified). The ID of the province you wish to remove the core status from.
This command reloads the GUI (HUD elements) of the game. If specified, this command will apply to the absolutism of the country with the specified tag. This is a debug command. spawnactor [actor / mesh name] [province id] [animation]. This command adds and removes piety from countries of the Muslim religion. If not specified, a list of commands will be printed. This console command creates a center of trade with the specified level (1-3) in the specified province. If a country tag is not specified, the country you are currently playing as will become the controller of the specified province. If game controller support is disabled (default), typing this command will turn it on.
This website is not affiliated with Europa Universalis IV, or Paradox Interactive. A list of religion can be found in /Europa Universalis IV/common/religions, This defines the default primary culture for the country, These cultures can be found in /Europa Universalis IV/common/cultures.
Add the localisation for your new country to the following file. A number. This command adds the specified Casus Belli against the country with the specified tag.
If instant colonization has been turned on, typing this command will turn it off. Event IDs This is how country formation decisions work. Golden bull IDs: A number. Religious school IDs: Optional. All crash dumps older than the specified amount of days will be deleted. This command reloads the game's language files (localisation files located in the 'localisation/' folder). If not specified, the leader of your current country will be affected. The amount of army tradition you wish to add.
The tag of the country you wish to add a colonist to. A number. Specify a negative number to remove base unrest.
The ID of the province you wish to clear the flag from.
A list of government types in the vanilla game was be found in /Europa Universalis IV/common/governments.
This command sets the Chinese Emperor of the specified country's meritocracy to the specified amount. 5 is fastest, 0 is stopped (paused). The ID of the character to pass to the event. The tag of the country you wish to add or remove diplomatic power from. Optional. A country cannot share a tag with any other country.
This command will print a list of global flags to the console.
Optional. Here are two: Using this script in an event option or decision effect, when scoped to a province, set of provinces, or region, will cause the province to be owned by the new country. This command stops the debug timer from collecting data. The Europa Universalis IV console can be opened by pressing one of the following keyboard hotkeys: `, ~, SHIFT + 2. This is the date you wish to pause the game at.
This command will set your country's military leader's trait to the trait with the specified trait ID. This command runs a list of commands in a specified file. The amount you wish to add to the current reform level of the Holy Roman Empire. This command will embrace a specified institution within a specified province. The ID of the province you wish to change the owner of. If not specified, the province will be claimed for your current country.
This command adds the specified amount of authority to either your own country or the country with the specified tag.
The country tag of the country you wish to change the stability of.
If mission completion for the specified mission ID is enabled, typing this command will enable it.
This command (without any arguments) reloads the game shaders. This command starts a revolt within the province with the specified ID. If this is not specified, the country you are currently playing as will be affected. See our.
If specified, this command will change the drill of all sub units for the country with the specified country tag. Optional.
The ID of the insult you wish to be sent. Country Tag Government Tech group Religion Culture Capital Abenaki: ABE: Native Council If not specified, the heir will be added to the country you are currently playing as. The tag of the country you wish to make this a core of. If a country tag is specified, the newly created admiral will be added to that country, if not, the admiral will be added to the country you are playing as.
flagship_galley [name] [ability id] [ability id] [ability id]. This command creates a general (military leader) with the specified fire, shock, maneuver and siege characteristics for the specified country. The country tag of the country you wish to add navy tradition to. The ID of the province you wish to issue a permanent claim for. It is used to test touch/collisions. See argument information for where to place the file.
This console command will clear all government reforms for the country with the specified country tag. This command kills the consort of the specified country. This command will toggle AI for the specified minister (see argument information for IDs). A joke command - prints the joke response 'No help for you' to the console. Province tax income is (base tax + local tax income) / 12 * tax income efficiency * (1 - local autonomy).
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